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GAME DESIGNER - Technical & Level Designer

Mikhail Nevill
GAME DESIGNER - Technical & Level Design

SHORT SUMMARY
Name's Mikhail, and I'm super excited to make interesting and fun experiences for people.
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Gaming has been a life long passion, starting when I was 4 or so, and evolving into something that I now want to share with other people across the world, to try and give them a piece of the joy I've experienced over the years.
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As for the kinds of games I enjoy, I enjoy playing most genres and experiencing different types of gameplay, though I find that I have a tendency towards playing First and Third person shooters, Strategy games and RPGs, however.
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I've been pretty luck to have lived around the world growing up, having lived in South Africa, Sweden, Saudi Arabia, Singapore and the UK, and having being exposed to a multitude of different cultures.
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I have served in a variety of different roles, centred around Game Design, Technical Design & Implementation, Level Design and Project Management in different student projects. I'm currently a student at Future Games Boden, further pursuing Game Design learning.
SKILLS
EDUCATION
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Uppsala Universitet - BA in Game Design and Project Management
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University of Portsmouth​ (in connection with Uppsala)- Erasmus Exchange Program
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Future Games - Game Design
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Skills​
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Experience with Unreal Engine 5
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Experience with Visual Scripting/Blueprints
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Experience with Unity
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Version Control: Perforce, Plastic SCM, Fork
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Task Tracking: Jira, Trello
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Microsoft Suite including Word, Excel, PowerPoint, Outlook, and PowerBI.
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Basic coding knowledge with Java & C#
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Basic Photoshop and 3D modelling skills.
Languages.
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English
In Development/Wanting to develop:​
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C++/C#
CV/Resume
Contact
Contact
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